Privacy Policy

Real Flip: Bottle World Tour

Effective date: 16 August 2026

I am Dat Vu, an independent developer, and I make Real Flip: Bottle World Tour on my own. This policy explains what the game does with information, in plain terms. It is short because the game collects very little.

The short version

The game works entirely offline. Your progress lives on your phone and I never see it. The only thing that ever leaves your device is a leaderboard row — a nickname and a score — and only after you switch the Global leaderboard on yourself. Turning it off deletes that row. There is no account, no login, and no tracking across other apps.

What stays on your device

Progress, settings, chosen language, chosen bottle skin, local scores, which levels an ad has unlocked, and whether you own the Full World Unlock — all of it is stored on your phone only. I do not receive any of it unless you paste it into an email to me.

The Global leaderboard, if you turn it on

What it sends

The Global leaderboard is off until you accept the consent card the first time you open Rankings. Nothing is sent before that. If you join, the game sends the following to Google Cloud Firestore:

That is the whole list. It is tied to a random Player ID, not to an account, an email address, or your real name. The leaderboard is public, so please do not put your real name or anything personal in your nickname — the game rejects nicknames that look like an email address, a phone number, or a link, but it cannot spot every kind of personal detail.

How long I keep it, and how to delete it

Your row stays for as long as you leave the Global leaderboard switched on. Switching it off in Settings deletes the row from the server straight away; if that request cannot get through, the game tries again the next time you open it.

You can also email me at datvu.meo@gmail.com with your Player ID to ask for a copy, a correction, or a deletion. I aim to finish those within 30 days.

Nicknames and reporting

Nicknames are checked before they are saved and again before they are published. Tap any other player's row to hide them from your own view, or to report the nickname to me. Reports go to a place only I can read, and I use them to review and remove nicknames that break the rules.

Ads

The game shows optional rewarded ads, and one banner on the Rush result screen, through Google Mobile Ads. Google may process device identifiers, advertising data, product interaction, an approximate location derived from your IP address, and diagnostic information in order to deliver, cap, secure, and measure those ads.

The game does not ask for iOS tracking permission and does not use the advertising identifier to follow you across other apps. Where local law requires a consent message, the game shows it before it requests any ad, and Settings keeps a permanent Ad privacy options entry so you can change your mind later.

Google's privacy information: policies.google.com/privacy

The purchase

Full World Unlock is handled by Apple through the App Store. I never see your card details. Apple and StoreKit process the purchase and any restore under Apple's own terms. The game keeps the resulting entitlement on your device so it can unlock what you paid for and bring it back after a reinstall.

Apple's privacy information: apple.com/legal/privacy

If you email me

I process whatever you send — your email address, device and app details, screenshots, Player ID, and your message — to answer you, look into problems, moderate content, and stop abuse. I keep support emails for 12 months unless I have a legal or security reason to keep them longer.

What the game never asks for

There is no account and no login. The game does not ask for your real name, email address, contacts, precise location, photos, camera, microphone, health data, bank or card details, or passwords.

Why I process this, and on what basis

To run the game and the optional leaderboard; to save and restore your purchase; to show optional rewarded ads; to protect the game and its players from cheating and abusive content; to answer support, privacy, and moderation requests; and to meet legal obligations.

Where consent is required, I rely on your consent — that is what the leaderboard opt-in and the ad consent message are for. Otherwise I rely on providing the service you asked for, my legitimate interest in running and protecting the game, and my legal obligations.

Who else is involved

I share information only where it is needed, with:

I do not sell personal information, and I do not share it for advertising outside the game.

Where the data goes

Google and Apple may process this information in countries other than the one you live in. I rely on the transfer protections those companies provide, including the European Commission's standard contractual clauses where they apply.

Security

Everything travels over HTTPS. The database rules let you write only your own row, refuse a score that goes down, and check every field on the server. Access is restricted to me. No method of storage or transmission is completely secure, and I will not pretend otherwise.

Children

The game is not aimed at children below the minimum digital-consent age in their country, and I do not knowingly collect personal information from them. If you think a child has submitted something, email me at datvu.meo@gmail.com and I will look into it and delete it.

Your choices

Deleting the app removes the local data the way iOS normally does, but it does not remove a leaderboard row — nothing in the row identifies you, so I cannot find it for you. Switch the Global leaderboard off before you uninstall, or email me your Player ID.

Changes

I will update this page when the game, its providers, or the law changes, and the new effective date will appear at the top.

Contact

Dat Vu
Ho Chi Minh City, Vietnam
datvu.meo@gmail.com